Think and do different
Tonight, at the thesis preparation course, the professor first asked us to list the design rules which we learned from the past semester in BU. Here are my list:
1, Less is more
2, Avoid predictable design
3, Make corner breath
4, Contract to create focal point
5, Don't use too many elements in design
6, One element doesn't synchronizes the others
7, Don't make type as graphic
8, Don't use symmetrical design
From my point of view, I only agree the first, and the third one. Actually, there is no certain rules in graphic design, as well as there is no freedom without regulation. Different assignment should have different problem solving method.
Second, he asked us which one in our list makes me pain for limiting my design. What should I say? I guess none of them. If I must list one, it should be "Don't use too many elements in design". I like simplicity, but sometime, the complicity works just fine for some special assignment.
And it is interesting that the next assignment he gave to us, which is chose one design that I don't like, and use the design rule makes me sick to re-design it. It is a weird assignment, but I guess I can get some impact by doing this. Hope I won't get sick for it.
The great design I don't like is Fortunato Depero. His designs are great but definitely not my cup of tea, especially the designs after he changed to futurist. I can read futurist, but that not my vocabulary of design.
So for next couple of weeks, I gonna do something I don't like, and will try my best to do it perfect with the way I don't like. I have to say it again, weird assignment.
Good luck Lin, don't change yourself, LOL.
1, Less is more
2, Avoid predictable design
3, Make corner breath
4, Contract to create focal point
5, Don't use too many elements in design
6, One element doesn't synchronizes the others
7, Don't make type as graphic
8, Don't use symmetrical design
From my point of view, I only agree the first, and the third one. Actually, there is no certain rules in graphic design, as well as there is no freedom without regulation. Different assignment should have different problem solving method.
Second, he asked us which one in our list makes me pain for limiting my design. What should I say? I guess none of them. If I must list one, it should be "Don't use too many elements in design". I like simplicity, but sometime, the complicity works just fine for some special assignment.
And it is interesting that the next assignment he gave to us, which is chose one design that I don't like, and use the design rule makes me sick to re-design it. It is a weird assignment, but I guess I can get some impact by doing this. Hope I won't get sick for it.
The great design I don't like is Fortunato Depero. His designs are great but definitely not my cup of tea, especially the designs after he changed to futurist. I can read futurist, but that not my vocabulary of design.
So for next couple of weeks, I gonna do something I don't like, and will try my best to do it perfect with the way I don't like. I have to say it again, weird assignment.
Good luck Lin, don't change yourself, LOL.
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